prealpha-17

Craft! Experiment! Defend!

Feedback form! :)


In DwarfHold you stack tokens to craft! Build tools to harvest better resources, and create towers to defend your village from enemies!

'P' Brings up the menu. There you can hit reset to restart

Mine, forage and forest to get resources. Experiment with combinations of tokens to discover new recipes. Relax with your dwarves, see what you can make, and how long you can survive!

Wishlist! https://store.steampowered.com/app/3686880/DwarfHold_Tokens__Towers/

Updated 5 days ago
StatusReleased
PlatformsHTML5
Authorjon
GenreStrategy
Made withGodot
TagsCity Builder, Tabletop

Comments

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(+1)

Extremely dwarfy, love it. What's there can obvs benefit from some QoL improvements:

  • Maybe automation doesn't fit the vibe, but my clicking finger would appreciate some way to set up production chains. 
  • More consistency in where outputs land.
  • More stack options: "drop single token from held stack", "take whole stack minus one", "split stack", "increase/decrease grab size", "interleave two stacks" (ie. 4 carrot and 4 cucumber become an 8-tall stack of carrot-cucumber-carrot-etc, which I can then take 2 at a time to give to the kitchen dwarf)
  • Some way to condense tokens, increase the play area, or both.
  • Recipe management. At the very least I should be able to mouse over a completed task to see the recipe for it. Couldn't hurt to make the sage more interactive too (eg. for a token I need to use in an incomplete task, the sage will give me a hint if I show him, but there was no real way to know I had to show him the cabin to learn how to make a trading post when every other building so far was built directly from wood/planks and stone/slabs.)